Allow me to introduce myself and the game. My name is Saul and I am a beginning game developer. Orcahlium is not my first attempt at making a game, I have made a few games before but didn't publish anything.
Orchalium is a fantasy RPG set in a time after the discovery of gunpowder and a mineral known as Orchalium. Orchalium was found to have many powerful properties that allow certain elements to be powered (similar to electricity). However, there was a side effect that was discovered all too late when people and animals began to change into monsters. They became known as the 'corrupted' and the use of Orchalium was outlawed and all deposits of it destroyed.
Years later, an old mine of Orchalium was discovered by accident during an archaeological dig and the corruption began to spread again. You play the part of a spec ops operative sent by the crown to investigate and destroy the Orchalium mine and eradicate the people and animals corrupted by it's dark power.
I am building the game to be simple yet difficult. It is a traditional turn based battle game similar to that of 'Final Fantasy'. As the player, you will delve into dungeons and fight monsters using one of three classes (Gunmage, Battlemage, or Knight) each with their own style of combat, skills, and equipment. The enemies you face will be merciless and difficult and you will need to use more than typical strategy to defeat them and survive the whole ordeal.
Some of my favorite games are the Dark Souls games and I really wanted to make a game that was a similar difficulty in the sense that you are not just handed powerful weapons or items and the enemies you face are tougher than you are and it takes a bit of extra strategy to survive each battle.
I am still in the development stages of items and equipment and will soon be on to map making and characters (see the 'roadmap'). I will update this blog whenever I can to show you all progress. If you are interested in following me through this process please follow this blog. I am not asking for any money or anything like that, just friendly support. If you have questions concerning the game or the direction it is going please email me.
~Saul
No comments:
Post a Comment